Pages: [1] 2 3 4 5 |
1. what makes you the maddest? - in EVE General Discussion [original thread]
Leannor wrote: When the mods change icons and ship 'basic' designs to something totally different. Upgrading and adjusting the design (eg Maller and Appoc) are brilliant steps forward. Totally changing the actual ethos of the ship? (Blackbird...
- by Rune Scorpio - at 2015.04.28 12:39:36
|
2. [Announcment] The Monocle Clubhouse - in EVE General Discussion [original thread]
Princess Saskia wrote: Mizhir wrote: Princess Saskia wrote: Hey all, nice to see you all again, :) What have I missed? Welcome back. How was puberty? Definitely not appropriate for this sort of environment. Its seems in my absenc...
- by Rune Scorpio - at 2015.03.15 18:20:51
|
3. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Fighter assist is an important mechanic to carriers/supers. Removing that will make them unused by a large number of people that currently do. Just make it so people cant hug a POS and assign them. Please stop removing good features and just fix ...
- by Rune Scorpio - at 2015.02.27 21:25:42
|
4. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Lower the cost of the mobile cyno jammer. Mobile cyno jammers are 35m, and only last 2 hours. That's almost as much as a BC hull and if I want to go camp gates without giving up my ship as a free kill to the local hotdrop squad It gets expensive ...
- by Rune Scorpio - at 2014.10.11 17:11:00
|
5. Announcement:EVE Online: Rubicon Discussion - in EVE General Discussion [original thread]
Covert cynos are immune to the jammer? Fail ccp. I give up on you guys ever trying to make fights actually good in eve. All you guys ever do is promote blobbing. Get my hopes up for good fights and fun, then I see that. I'll just go awox and suic...
- by Rune Scorpio - at 2013.10.02 22:19:00
|
6. Session Change keeps locking on me and I have to close client/log back on fo rit... - in Issues, Workarounds & Localization [original thread]
I cant even log in. I just sit at the entering game screen. Only this toon too. Think they are having some serious issues at the moment.
- by Rune Scorpio - at 2013.10.01 02:30:00
|
7. Kill rights overview colour tag still dodgy - in Issues, Workarounds & Localization [original thread]
Seriously guys..... Fix this.
- by Rune Scorpio - at 2013.10.01 02:29:00
|
8. The cloak warp trick: yes, no, maybe? - in Assembly Hall [original thread]
Ali Aras wrote: Yeah, working fine. It's a higher-level thing that requires some skill, decloakers can still muck you up, and it's noticeably harder than just flying a covops cloaked ship (the covops cloaked ship will also likely align less lik...
- by Rune Scorpio - at 2013.08.29 17:06:00
|
9. The problem with removing local - in Player Features and Ideas Discussion [original thread]
Aliventi wrote: Heaven forbid you should put some effort in to making a intel network to track individuals who enter and exit your Sov to keep track of cloakies and their potential locations. Also, Risk vs. Reward. A single cloaked ship can't d...
- by Rune Scorpio - at 2013.08.22 15:09:00
|
10. 8 new Battleships and 4 new tech II battlecruisers for the Winter Expansion. - in Player Features and Ideas Discussion [original thread]
MeBiatch wrote: Katia Echerie wrote: Sure, I like the idea of giving Caldari another combat battleship and the other races a disruption battleship. But lets stop there. There is absolutely no need for a battleship logi. Logi cruisers already...
- by Rune Scorpio - at 2013.08.10 03:35:00
|
11. POS trash removal - let's hack 'em! - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: Rune Scorpio wrote: An offline tower should have no shield, or a shield that deteriorates at a rate comparable to standard regen. Would allow people to solo dead towers. No, it wouldn't... 1.) Reducing shield HP...
- by Rune Scorpio - at 2013.07.31 16:21:00
|
12. Cyno's and bubbles - in Player Features and Ideas Discussion [original thread]
Daisai wrote: Domanique Altares wrote: Daisai wrote: You would have to think really good about using these bubbles in case of reinforcements. No I wouldn't. I just use a cloaked cyno ship outside the main fight to drop snipers at ran...
- by Rune Scorpio - at 2013.07.30 16:27:00
|
13. POS trash removal - let's hack 'em! - in Player Features and Ideas Discussion [original thread]
An offline tower should have no shield, or a shield that deteriorates at a rate comparable to standard regen. Would allow people to solo dead towers.
- by Rune Scorpio - at 2013.07.30 16:18:00
|
14. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Serenety Steel wrote: If it aint broke, DON'T fix it! Way to nerf some more stuff, well done ccp.. These are broke, so we're fixing them. Any plan to fix the mwd cloak exploit so those of us in lowsec can actually...
- by Rune Scorpio - at 2013.07.30 11:21:00
|
15. Sticky:[Odyssey 1.1] Tech 1 Industrials, Round 2 - in Player Features and Ideas Discussion [original thread]
Spotted Jaguar Bheskagor wrote: Thank you CCP Rise for this DEV Blog and please keep up all your hard efforts. As a pilot of many of these current versions of ships and reading thru most of this blog and will be following it routinely. I'd li...
- by Rune Scorpio - at 2013.07.24 13:36:00
|
16. Sticky:[Odyssey 1.1] Tech 1 Industrials, Round 2 - in Player Features and Ideas Discussion [original thread]
Evelgrivion wrote: Alvatore DiMarco wrote: Evelgrivion wrote: Definitely an interesting revision, though I am not wholly sure about the ammo bay; ammunition support seems a bit closer to the prerogative of a black-ops ship operating far f...
- by Rune Scorpio - at 2013.07.24 13:29:00
|
17. CCP, bite the bullet and REDUCE the amount of ship classes - in Player Features and Ideas Discussion [original thread]
Dinsdale Pirannha wrote: I can't believe I am saying this, because I love my Ishtar, and the HAC in general but..... CCP, you have painted yourself into a corner with the creation of the tier 3 BC, plus the buff of the vanilla T1 combat and at...
- by Rune Scorpio - at 2013.07.23 14:12:00
|
18. miner harassing - in Player Features and Ideas Discussion [original thread]
Kitty Bear wrote: KnightHawk cosmos wrote: So, from i understand because of the sandbox effect it is ok for some to harass miners in high sec no matter what the reason, and extort isk from them to be left alone. Well to me this is all wrong,...
- by Rune Scorpio - at 2013.07.22 14:39:00
|
19. Make all carriers and dreads prone to normal warp disruptors in lowsec. - in Ships and Modules [original thread]
Sergeant Acht Scultz wrote: Grace Ishukone wrote: Title says it all. Sick of Pandemic Leigon and other nullsec mega-rich alliances cynoing into lowsec, killing every tower on every moon vaguely worth anything, and having 0 effective risk at...
- by Rune Scorpio - at 2013.07.19 12:33:00
|
20. Removing Local Chat - Don't Be Stupid - in Player Features and Ideas Discussion [original thread]
Mr Doctor wrote: Local needs one small upgrade, an AFK icon. If the mouse on the accounts PC isnt touched for 30-60mins, you get a zzz by your name when moused over could say "afk for x mins". Doesnt mean the person is afk, could be watching th...
- by Rune Scorpio - at 2013.06.29 20:24:00
|
Pages: [1] 2 3 4 5 |
First page | Previous page | Next page | Last page |